/* bzflag
 * Copyright (c) 1993-2020 Tim Riker
 *
 * This package is free software;  you can redistribute it and/or
 * modify it under the terms of the license found in the file
 * named COPYING that should have accompanied this file.
 *
 * THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 */

// serverSidePlayerSample.cpp : Defines the entry point for the DLL application.
//

#include "bzfsAPI.h"
#include "plugin_utils.h"
#include "playerHandler.h"

class ServerSidePlayerSample : public bz_Plugin
{
public:
    virtual const char* Name ()
    {
        return "Server Side Player Sample";
    }
    virtual void Init ( const char* config );

    virtual void Event ( bz_EventData * /* eventData */ );

    virtual void Cleanup();

protected:
    std::vector<PlayerHandler*> Bots;
};

BZ_PLUGIN(ServerSidePlayerSample)

void ServerSidePlayerSample::Init ( const char* /*commandLine*/ )
{
    bz_debugMessage(4,"serverSidePlayerSample plugin loaded");

    // bots need cycles
    MaxWaitTime = 0.01f;

    Register(bz_eTickEvent);
    Register(bz_eWorldFinalized);
}

void ServerSidePlayerSample::Cleanup()
{
    for (size_t i = 0; i < Bots.size(); i++)
    {
        bz_removeServerSidePlayer(Bots[i]->getPlayerID(), Bots[i]);
        delete(Bots[i]);
        Bots[i] = NULL;
    }
    Bots.clear();
}

void ServerSidePlayerSample::Event ( bz_EventData *eventData )
{
    if (eventData->eventType == bz_eWorldFinalized)
    {
        int botCount = 1;
        for (int i = 0; i < botCount; i++)
        {
            PlayerHandler *bot = new PlayerHandler();
            bz_addServerSidePlayer(bot);
            Bots.push_back(bot);
        }
    }
    else if (eventData->eventType == bz_eTickEvent)
    {
        for (size_t i = 0; i < Bots.size(); i++)
            Bots[i]->update();
    }
}
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